1.5.3 | |||||||||||||
Computational Mesh | |||||||||||||
home page | |||||||||||||
The first pass at the Computational Mesh (Comesh pull-up) was my attempt to make the Occlusion Array into a viable hardware architecture. Robert Murphy took that naive model and converted it into an exciting pragmatic physical hardware design. Simulated in SPICE, Comesh exhibits:
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boundary math | |||||||||||||
architectures | |||||||||||||
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distinction nets | |||||||||||||
occlusion array | |||||||||||||
∆ comesh | |||||||||||||
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links | |||||||||||||
site structure | |||||||||||||
The Comesh architecture is based on and designed for boundary logic forms, and thus is particularly easy to layout and route. We expect it to deliver a reliable 300 MHz timing (for .18 micron technology), independent of the logic layout.
Place and Route
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