2.10.2 | |||
Virtual World Development | |||
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The course addresses the conceptual architecture of virtual worlds, including software implementation, physiological and cognitive constraints, design of experience, and the mathematics and philosophy of inclusion. Topics include the development of software tools, editing and interaction techniques, the disposition of virtual world entities, the nature of space, situated knowledge, divergent models for multiple participants, experiential mathematics, cyberspace, and cultural, legal, moral and ethical issues. |
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math foundations | |||
formal methods | |||
artificial intelligence | |||
algorithms | |||
languages | |||
HCI | |||
interface | |||
computer graphics | |||
computer ethics | |||
UW decision models | |||
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Topics |
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