3.2.2.3
Student Theses and Papers
home page

Several Masters theses used VEOS to examine aspects of the virtual environment. The papers that follow refer to the construction and testing of VEOS itself, under the leadership of Geoff Coco.

VEOS, THE PROJECT AND BEYOND (Geoff Coco)
EXPERIENCES WITH ASYNCHRONOUS COMMUNICATION MODELS IN VEOS, A DISTRIBUTED PROGRAMMING FACILITY FOR UNIPROCESSOR LANS (Geoff Coco and dav lion)
papers/essays
virtual reality
veos

what is veos?
design
∆ theses
kernel
entities/body

links
site structure

Geoff Coco's thesis is:

THE VIRTUAL ENVIRONMENT OPERATING SYSTEM: DERIVATION, FUNCTION AND FORM (Geoffrey P. Coco)

Max Minkoff's thesis is on Mercury, which he codesigned with Andy MacDonald. Mercury began as a virtual body interface built to improve processing speeds. It integrated the virtual and physiological models of the user into a participant system that mediated sensing/display suites and VEOS. Mercury incorporated the FERN entity manager and an interface to world applications. The internal entity database connected sensor and renderer driver software with attribute and sensor processes used by FERN entities.

THE PARTICIPANT SYSTEM: PROVIDING THE INTERFACE IN VIRTUAL REALITY (Max Minkoff)